Devlog #6
Hopfall » Devlog

Devlog #6 🐸 – Deeper Frog Progression and Run Systems [Playtest v0.5.1]
Welcome back to another Hopfall devlog! Since Playtest v0.4.0, Hopfall has gained deeper frog progression, more meaningful team roles.
What’s New
- Achievements, Meta progression is being saved and loaded now
- Added a tutorial for most important game mechanics to understand the game better
- Frog roles now shape upgrade choices, with dedicated Tank, Support, Damage Dealer, and Poison upgrades.
- Event rooms now support targeted frog choices, new Cursed and Armory events, and more substantial run-changing decisions.
- Frog role icons and tooltips make team-building and combat roles clearer.
What’s Next
- More playtesting and balance passes for frog roles, upgrades, and run difficulty.
- Continued expansion of events, frog progression, and combat decisions.
Thanks for following the development ❤️
Classical Frog
Files
09082026_WebGL.zip Play in browser
30 days ago
Hopfall
A froguelite autobattler where you build synergies and battle other frogs.
| Status | In development |
| Author | Classical Frog |
| Genre | Strategy |
| Tags | 2D, Auto Battler, creature-taming, Frogs, monster-taming, Pixel Art, Retro, Roguelike, Roguelite, Singleplayer |
| Languages | English |
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